Indie puzzle game

Dice Imprint Quest Puzzle

Dice Imprint Quest Puzzle gameplay preview

Color, match, solve. Print colors onto dice, combine patterns, and work through handcrafted logic puzzles with a bright, tactile feel.

  • Color-printing dice mechanics
  • Relaxed logic puzzle flow
  • Built for short, satisfying sessions

Why it works

Puzzle clarity first, color second, chaos only where it helps.

01

Readable turns

Each move has a clear visual consequence, so players can plan instead of guessing.

02

Soft difficulty curve

Levels introduce ideas gradually, then start mixing them into more interesting problems.

03

Studio-sized polish

Small team means faster iteration, honest details, and fewer places for boring ideas to hide.

Trailer

See the imprint mechanic in motion.

Vadym Kostariev avatar

About WKos Studio

Indie dev, chaos creator, and "I'll do it myself" enthusiast.

Hi, I'm Vadym Kostariev, and WKos Studio is the name I work under, even if it is just me for now. I once imagined this whole thing growing into a studio big enough to make someone at Tencent pause for a second and ask where this guy came from.

Nobody there is panicking yet. I am still the one coding, drawing, designing, testing, inventing mechanics, and rescheduling deadlines like it is part of the craft. But I keep going because I genuinely enjoy making games, even when common sense quietly disagrees.

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